Since I don’t really play the Commando and since I only unlocked the Tactical Slide, so far, I also tried to finish off an Overloading Magmaworm while also surviving 20 stages without any Lunar items. ![]() Alas, I just played the game a lot and went for it whenever I could.īut I already had those achievements and I had most of the other achievements as well… The only ones missing are the ones for the last few artefacts as well as a few character unlocks.Īlas, today, I attempted to beat the game on Monsoon difficulty as the Commando to receive the Commando: Mastery achievement that unlocks a skin. Similarly, the Prismatically Aligned achievement requires you to finish a Prismatic Trial, which is a seeded run with all kinds of modifiers that you’ll have to complete… Based on when you do it, it can be easier to acquire or harder to do. The problem here is obviously that the Warmonger achievement requires there to be there combat shrines on a single stage, which isn’t always a given. Both of these are great items to round up your builds and help you out and they synergise really well with other items. War Horn is a nice item that buffs your attack speed whenever you use your equipment while the Harvester’s Scythe grants you 5% crit chance (once, doesn’t stack) and also heals you whenever you crit. The Warmonger achievement awards you with the War Horn when you complete three combat shrines in a single stage, for instance, while the Prismatically Aligned achievement awards you with the Harvester’s Scythe once you’ve completed a Prismatic Trial. ![]() Be it artefacts, characters, items, or abilities, the game basically awards you with an item whenever you complete something. Alas, I thought I might as well go for it since I actually love this game just enough to care about 100%-ing it.Īlas, let’s talk about this: Why are the achievements in Risk of Rain 2 well-made? Well, they’re tied to unlocking things in the game, so you basically get rewarded for doing them. One game that I mentioned there was Risk of Rain 2, so I’ve looked at how many I’m missing there and… actually not too many. So most of the time I try to stick to grabbing two items, pushing the teleport, then looting what I can and getting the heck out.The other day, I wrote about achievements and good ways of implementing them into games. Heck, I've even done a no item run on Acrid. I can generally manage with going low on items. Combat shrines and the new money making item are the common offenders of this, since they both allow me to spend more time looting than waiting for enemy spawns. I regularly break the 5 minute rule if the situation allows for it, though. If you can go light on items without dying, do it. If you can't go light on items without dying, you're better off grabbing whatever you need. But you'll more steadily power up instead of getting weaker for the first few stages before spiking. On the contrary, looting everything in a stage early on takes more time. It's just that if you go light on the items at first you'll be able to spend more of your time looting chests instead of farming money later. It's not like moving through the stages quickly magically makes you strong. The ten minute rule exists because the early game economy sucks. ![]() The rapid fire having stun on it is too useful over the grenades. I think I used shotgun and the rapid fire as the abilities. If you get sirens call for stage 4, don't bother with the eye unless you have a craaazy strong run going, its generally not worth the time (Maybe acrid can do it in a reasonable time with poison).Ĭommando specific, I found ATG missles to be super useful, as well as getting one of each runalds/kjaros bands. Also checking for red items (tesla coil, 57 leaf clover, soulbound, behemoth) can all give you the extra power to fix a run and complete stage 7. Stage 4 is also when I start trying to hit newt altars, a shaped glass, corpsebloom, gesture, and strides of heresy can all help you complete a run. Elites should be getting more common, meaning your income will be enough to afford most/all of the items on this stage. All of the tri-terminals are green items on stage 4, if your run is going well you should be able to manage all of the enemies well enough. Stage 4 is a really good balance between difficulty, gold, and loot. ![]() Shrines of combat are really nice in these stages as they accelerate your income. Stages 1-3 I make a habit of locating teleporter, and finding a decent path towards it that picks up items along the way, do teleporter, use the last bit to scavenge an extra item or two nearby, but skip if I don't see anything. I've gotten the mastery on all characters, and my general strat for each is 4-6 minutes per stage, spending extra time on stage 4 (ideally the red stage, not the shipwreck one) to get all of the items.
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